![]() ![]() With this in mind, Deep Undercover could be seen as a worthy step up from a game such as Cards Against Humanity, where its more adult and darkly humorous content acts as a means of getting typically non-gamer types to join in on the fun. Obviously, where Deep Undercover differs is in its choice of words, with the dirty and suggestive additions seen here catering well to a mature audience. So, how does Codenames Deep Undercover stack up to its older sibling? Well, with the rules functioning in exactly the same manner as the original Codenames, Deep Undercover can be seen as giving players the familiar laugh out loud mayhem wrought with tension and hilarious misunderstandings that Chvatil’s word game excels at. Regularly seen at conventions and games nights, as well as being used as a gateway game to entice newcomers to the hobby, Vlaada Chvatil’s espionage word game classic has since spawned several iterations, with Deep Undercover being its first. The original Codenames ( also available in XXL!), released in 2015, is a staple of the modern board gaming scene. In the case of the assassin being chosen, the game immediately ends! Any words of the opposing team chosen have their team’s colour card placed on them, effectively giving them free points! The first team to cover all of their words wins. If all words in a turn were correctly identified, then players may have one extra guess (perhaps relating to a previous turn’s clue).īut, if at any time players point to a word indicated as being either an innocent bystander, the assassin, or belonging to the opposing team, then their turn immediately ends. They may keep guessing words until they reach the number stated by their spymaster. If their choice was correct, a card of their colour is placed on the word. Once they are sure, one player must clearly point to a word on the table. With 200 double-sided word cards (400 words in total), the game has great. We liked the cooperative aspect of Codenames: Duetplayers work together, rather than against one another, to win the game. Since each round only takes about 15 minutes, the game is fast-paced and engaging. Teammates must figure out between themselves which words their spymaster is leading them to. We played the first four games as a two-person team. The catch is that the spymaster may only speak a single word as a clue for their team (not one of the 25 displayed) and a number indicating how many agents that word relates to. One spymaster must guide their teammates towards the words highlighted in blue as dictated by the key, whilst the other guides theirs towards the red. A grid made up of 25 rude or mildly suggestive words is placed between the teams and the spymasters, whilst the two spymasters are given a coded diagram key indicating the exact location of each of their agents. Hopefully the others will follow suit.Each round of Codenames: Deep Undercover will pit two rival spy teams against each other. ![]() Also, be sure to choose the clue givers carefully - picked for capacity for creativity, but also for enthusiasm. Even if the "reward" is fairly insignificant. Sometimes people (read: teens) become more invested when there is something on the line for motivation. On another note, I tried playing codenames with Dixit cards once, and that worked surprisingly well.ĮDIT: Oh! I just had a thought. I have found the "pictures" (I don't remember the name) version of Codenames being a little easier to digest. has really elevated levels of impatience and short attention spans, IMO. ADD to that the culture of the teens today - technology and etc. Also, I think if the audience is only familiar with more "traditional" board games, where you can sort of "zone out" until it's your turn, this is a bit of a shock (and somewhat exhausting). ![]() Games like Codenames, Hanabi, and Coup require a surprising level of focus, especially for how simply they initially appear. r/tabletopgamedesign - Designer's subreddit.r/boardgameexchange - selling/buying/trading games.Game of the Week Calendar Related Sites & Subreddits The simplest use is to bold game names in your comment and add " /u/r2d8 getinfo" at the end of the post, but this post/sub has other features identified. You'll see people using bold to highlight games, that gives the opportunity to interact with /u/r2d8, a bot that can be used to grab data from BGG on games included in a post. Please see the Rules-page for a full list of the rules. Join our community! Come discuss games like Codenames, Arkham Horror, Terra Mystica, and all your other favorite games! Rules Welcome to /r/boardgames! The #1 reddit source for news, information, and discussion about modern board games. Join us on IRC or via your preferred IRC platform via libera.chat #boardgames. If you're looking to schedule an AMA, set-up a live event post, or collaborate with us in any way, reach out via modmail! New user on the sub? Please make sure you read our rules below and check out our Contribution Guides since we have additional rules regarding specific topics. Flair icons are BoardGameGeek microbadges and are used with permission. ![]()
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